Veronica has the widest range of weapon specialisation out of all the characters. She is proficient in three weapon types, whereas the other characters tend to deal with two types (Sledge does employ a wider range, but he is more of a jack-of-all-trades). While she primarily uses a sniper rifle, Veronica is also highly competent with her custom shotgun and sub machine gun as well, giving her combat options for short, medium and long range.
The design and function of her sniper rifle and SMG are fairly rudimentary, but I wanted her shotgun to be something special. The point of the bad guy doggies is to combat a team that wear heavy body armour. I wanted her shotgun to be able to fire munitions that poses a threat to armour (armour-piercing solid slugs), but also had the ability to employ standard buckshot for the times the team fight more squishy targets.
I put a lot of thought into the functionality of her shotgun. Some may say too much, but I like to be creative. Veronica's shotgun is a modified version of the standard issue shotgun the main army use in Dogs Of War. It employs an 'over and under' barrel layout (ie two barrels stacked vertically) fed by a special drum magazine which contains a smaller drum encased by a larger one. The outer drum contains armour piercing slug rounds, while the inner drum contains regular buckshot. I could go into fine detail as to how the firing mechanism works, particularly how the inner and outer drums are independently operated, but that may be too technical and I'd be getting away from the point of these blog posts focusing on the characters.
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