This is the last page of the graphic novel samples I'm putting up. Hopefully this will give you all a taste of what Dogs Of War is about. What will happen when Stylene confronts these other two? Ooohh! Mysteryyyy!
I may have gone overboard with the chrome effects on the magnum, but it's one of the few artistic tricks I have. Oh, and just to clarify, 'UA' (mentioned in the second last panel) is short for 'Universal Alliance', the enemy force in the series.
Anywho, I hope you've enjoyed my work. As I've said before, I would love to be able to do this continuously, supported by Patreon backers, but it's the matter of gaining the awareness I need to ensure there's enough interest.
I've got this blog and I've recently created a Tumblr account (though as of this moment I am yet to put anything up), but I need more. I'm very close to completing an animation which I will put up on my Youtube account, where I can add links to my blog/Tumblr. That could be something.
Feel free to spread the Dogs Of War love around. You're more than welcome to share/repost my work onto other sites, as long as it isn't for commercial purposes. Grrr
Sub heading
My Blog. My Art. My life.
Wednesday, April 1, 2015
Tuesday, March 31, 2015
DoW Vol 1 page 14 - altered
Page 14 again. This time with the alteration of the soldier in the last two panels using a handgun rather than a sniper rifle. While I do still prefer the rifle - it would look as though having a better chance of injuring Pete - a handgun makes better sense given the distance of engagement. I have kept both versions, so if you prefer the former version, I can still use it.
I've noticed that the file sizes for each page is upward of 5MB, which is a lot larger than you find in other people's work. Apologies for this ridiculously large size. When I began working on my graphic novel, the intention was to pitch it to publishers, so it was formatted for printing purposes. Each page is A4 size, the colour mode is CMYK and DPI of 300. None of this is needed if I'm putting things up on the web. I'd change it, but I think it causes issues with anything already done. Oh well - next time then.
Monday, March 30, 2015
DoW Vol 1 page 14
Gunfire! Explosions! Things!
Made an adjustment with this one. While I like the tension building of the soldier sneaking up on Pete, it made little sense that he would get that close when he's carrying a freaking sniper rifle. I redrew it so he now has a handgun, in a different version which I will post tomorrow.
You may have noticed I seem to be a fan of gradients. That's just me being lazy, trying to find a middle ground between flat colour and textured/detailed surfaces. This and all other self criticisms will be something I'll try to address in future volumes if I'm ever able to Patreon.com this thing.
Made an adjustment with this one. While I like the tension building of the soldier sneaking up on Pete, it made little sense that he would get that close when he's carrying a freaking sniper rifle. I redrew it so he now has a handgun, in a different version which I will post tomorrow.
You may have noticed I seem to be a fan of gradients. That's just me being lazy, trying to find a middle ground between flat colour and textured/detailed surfaces. This and all other self criticisms will be something I'll try to address in future volumes if I'm ever able to Patreon.com this thing.
Sunday, March 29, 2015
DoW Vol1 page 13
The first draft of this page was a little different. After being told someone's already attacking the base, Stylene looks up to find the fight is over and everything hostile has been taken out. I changed it to them watching the fight in progress, for a couple of reasons. I felt it was important we actually see Pete and Sarah fighting, as it shows not only to Stylene and the others but also the audience that these are powerful individuals. It also allowed me to add on a couple more pages and I was always looking to extend the graphic novel as when it was first finished, it came up a bit shorter than I had hoped.
You may have noticed the APC on this page and that it wasn't present on the third panel of the previous page, even though it probably should have. This is what I was saying yesterday about how it would have been better to have spent more time in the layout phase as I could have avoided continuity errors like this. Sure, I can go back and fix it, but right now I can't be bothered.
Also, the tops of the shipping crates could probably do with some detail, rather than just flat colour.
Saturday, March 28, 2015
Dogs Of War on Patreon (maybe)
Ok I've had an idea. A while back I worked on a graphic novel based on my 'Dogs Of War' series (you may have heard me go on about it in earlier blog posts). I had a go pitching it to publishers (ok, one publisher. Image Comics) but they didn't go for it. I didn't mind (I would have been more surprised if they did approve it) so I moved on.
However, at the moment I've finished my current animation contract and there doesn't seem to be any more work lined up anytime soon. This got me thinking about what else I could do. I recently found out about Patreon.com and it dawned on me that this could be a way to get my ideas out there and earn some money at the same time.
My main hurdle however is exposure. No good setting up a Patreon account if no-one knows about it. Sure, I've got this blog, but traffic - appreciated as it may be, is small. I need to get my name out there. So to start, I'm putting up a few pages from volume one of my graphic novel (one page today, more to follow over the next few days). If you like it and/or know of people that would, then please let them know, post a comment here to say if you like and would support my stuff. Just spread the word! Anything! Validate my existence! Pleeeeaassseeee!
At first I was going to put up the very first page, but realised it wasn't the best sample. The opening sequence establishes the setting of the graphic novel as well as the bad guys. During this point, it doesn't feature any of the dog characters, making things appear somewhat misleading. So instead, I chose this sequence. Stylene (the fox) is established earlier in the story, but this is the point where we are introduced to her team in their fight against the Universal Alliance (the bad guys).
I hope you like the visual style. I'll admit it does come off a bit simple and I know there are plenty of artists who can run rings around me in terms of style and detail, but I hope this is still adequate. When I began work on this, I was also studying a Civil Engineering degree. There was next to nothing going on in the animation industry (in Australia at least) and I needed a fallback plan. I was hoping to finish volume one and have it picked up by a publisher before the end of my studies. I wasn't keen on being an engineer - even though I was doing well in my studies, I desperately wanted an alternative. As a result, this was all a bit of a rush job. Maybe the backgrounds could have been a bit more detailed and spending more time in the layout phase would have helped. I have made a few tweaks - the main one updating the linework from the Pencil tool to the Brush tool (Photoshop users would know what I'm on about), but for the most part I've kept everything 'as is' because I want to get this done and up and running as soon as possible. As for the font type, that's something I created myself. A little untidy, so I'll refine it, but only if I can get this thing up on Patreon.
So yeah. Dogs Of War. I do hope you like it. I would love to be able to work on this as a career. A concern though is whether or not us Aussies can use Patreon. Kickstarter was off limits to us for a while, but now Kicky is accessible by all, but am unsure about Patreon. I dunno. I haven't looked into it.
(Disclaimer: I am aware that there has already been a comic called 'Dogs Of War'. However because it was a comic, not a graphic novel and is no longer in production - having existed briefly in the mid 1990's, I'm hoping I can get away with using the title on technicalities.)
However, at the moment I've finished my current animation contract and there doesn't seem to be any more work lined up anytime soon. This got me thinking about what else I could do. I recently found out about Patreon.com and it dawned on me that this could be a way to get my ideas out there and earn some money at the same time.
My main hurdle however is exposure. No good setting up a Patreon account if no-one knows about it. Sure, I've got this blog, but traffic - appreciated as it may be, is small. I need to get my name out there. So to start, I'm putting up a few pages from volume one of my graphic novel (one page today, more to follow over the next few days). If you like it and/or know of people that would, then please let them know, post a comment here to say if you like and would support my stuff. Just spread the word! Anything! Validate my existence! Pleeeeaassseeee!
At first I was going to put up the very first page, but realised it wasn't the best sample. The opening sequence establishes the setting of the graphic novel as well as the bad guys. During this point, it doesn't feature any of the dog characters, making things appear somewhat misleading. So instead, I chose this sequence. Stylene (the fox) is established earlier in the story, but this is the point where we are introduced to her team in their fight against the Universal Alliance (the bad guys).
I hope you like the visual style. I'll admit it does come off a bit simple and I know there are plenty of artists who can run rings around me in terms of style and detail, but I hope this is still adequate. When I began work on this, I was also studying a Civil Engineering degree. There was next to nothing going on in the animation industry (in Australia at least) and I needed a fallback plan. I was hoping to finish volume one and have it picked up by a publisher before the end of my studies. I wasn't keen on being an engineer - even though I was doing well in my studies, I desperately wanted an alternative. As a result, this was all a bit of a rush job. Maybe the backgrounds could have been a bit more detailed and spending more time in the layout phase would have helped. I have made a few tweaks - the main one updating the linework from the Pencil tool to the Brush tool (Photoshop users would know what I'm on about), but for the most part I've kept everything 'as is' because I want to get this done and up and running as soon as possible. As for the font type, that's something I created myself. A little untidy, so I'll refine it, but only if I can get this thing up on Patreon.
So yeah. Dogs Of War. I do hope you like it. I would love to be able to work on this as a career. A concern though is whether or not us Aussies can use Patreon. Kickstarter was off limits to us for a while, but now Kicky is accessible by all, but am unsure about Patreon. I dunno. I haven't looked into it.
(Disclaimer: I am aware that there has already been a comic called 'Dogs Of War'. However because it was a comic, not a graphic novel and is no longer in production - having existed briefly in the mid 1990's, I'm hoping I can get away with using the title on technicalities.)
Friday, March 20, 2015
Dogs Of War animation update
Hey y'all,
Just a quick post - Checking through previous posts of mine, I've noticed I made mention that I was working on an animation based on one of my Dogs Of War episode ideas. At present, I have suspended progress. It was taking ages to get anywhere, mainly because I was also designing assets on the fly, slowing the progress of animation. Also, because it was meant to be a half hour episode, that's a huge taking for just one person to do. That and I had been working as an animator for a studio, so I wasn't overly keen to get into more animation after work. I haven't given up on it entirely - I would definitely like to get back to it, but in the meantime it's better for me to work on some smaller projects in order to actually finish something. I've almost completed one, but trying to source the particular sound effects I need is proving to be a bit of a bugger.
Just a quick post - Checking through previous posts of mine, I've noticed I made mention that I was working on an animation based on one of my Dogs Of War episode ideas. At present, I have suspended progress. It was taking ages to get anywhere, mainly because I was also designing assets on the fly, slowing the progress of animation. Also, because it was meant to be a half hour episode, that's a huge taking for just one person to do. That and I had been working as an animator for a studio, so I wasn't overly keen to get into more animation after work. I haven't given up on it entirely - I would definitely like to get back to it, but in the meantime it's better for me to work on some smaller projects in order to actually finish something. I've almost completed one, but trying to source the particular sound effects I need is proving to be a bit of a bugger.
LEGO!
I love The Lego Movie. Hell, I just love Lego. During my brief stint home over the Christmas/New Year period, I watched the DVD of the Lego Movie probably far more than I should have. So of course, it spurred interest in buying the sets. This is what happens when you have spare time and a disposable income. I also have an interest in photography, so I decided to take some snaps of a few character pairings.
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